沈阳学习做网站站长工具永久
目录
前言
一、服务器的代码:
1、服务器的思路
2、具体服务器的代码示例
二、客户端的代码:
1、客户端的思路(和服务器类似)
2、具体客户端的代码示例
前言
要是想了解QWebSocket的详细知识,还得移步到上一篇文章:
WebSocket 详解,以及用QWebSocket 实现服务端和客户端(含代码例子)-CSDN博客WebSocket 详解,以及用QWebSocket 实现服务端和客户端(含代码例子)-CSDN博客
本篇文章主要讲解如何利用QWebSocket 实现服务和客户之间的通讯
一、服务器的代码:
1、服务器的思路
(1)首先创建了一个服务器的基类,主要实现了服务类的基本接口:
1、创建服务器:new QWebSocketServer
2、监听:listen
m_pWebSocketServer->listen(QHostAddress::LocalHost, mPort);//端口号
3、有新的连接,收到这个信号:QWebSocketServer::newConnection
4、获得新的客户端:nextPendingConnection
5、接收到信息时候,收到信号:QWebSocket::binaryMessageReceived
6、断开连接,收到信号:QWebSocket::disconnected注意:数据的接收和发送,有两种格式,二进制和文本的,具体按照实际需要的来选择;
(2)在服务器的基类上,封装一个具体使用的类,这个类,主要是添加了QThread,创建一个子线程来进行服务器的开启,监听和接收数据,不会影响主线程的事件。
2、具体服务器的代码示例
接收和发送的数据,以二进制为例
(1)服务器基类:
服务器基类的头文件:
1)开启一个端口号为“9000”的服务器
2)监听的网路是:QHostAddress::Any
QHostAddress::Any表示服务端监听所有可用的网络接口。
它是一个特殊的IP地址,表示服务端可以接受来自任何IP地址的连接请求。
这通常用于在一个计算机上运行多个网络服务时,让服务端能够监听所有可用的网络接口,以便接受来自不同网络接口的连接请求。
注意:也可以监听具体的IP地址:
例如:QHostAddress(strLocalHostIp)
#ifndef WEBSOCKETSERVERBASE_H
#define WEBSOCKETSERVERBASE_H#include <QObject>
#include <QtWebSockets>QT_FORWARD_DECLARE_CLASS(QWebSocketServer)
QT_FORWARD_DECLARE_CLASS(QWebSocket)
QT_FORWARD_DECLARE_CLASS(QString)class WebsocketServerBase : public QObject
{Q_OBJECT
public:explicit WebsocketServerBase(QString serverName, quint16 port, QObject *parent = 0);virtual ~WebsocketServerBase();signals://客户端发来的数据void sigProcessServerMessage(const QByteArray &data);public slots://发送数据给客户端void slotSendToAllClients(const QByteArray &data);//启动websocket服务器void slotStartServer();private slots://处理新接入的连接void slotNewConnection();//处理链接断开的事件void slotSocketDisconnected();//接收数据,并转发void slotProcessBinaryMessage(const QByteArray &message);public://检测是否存在客户端bool hadClients();private:QWebSocketServer *m_pWebSocketServer = nullptr;QList<QWebSocket *> m_clients;unsigned short m_nPort = 9000;QString m_strServerName = "server";
};#endif // WEBSOCKETSERVERBASE_H
服务器基类的源文件:
#include "websocketserverbase.h"#include<QDebug>static QString getIdentifier(QWebSocket *peer)
{return QStringLiteral("%1:%2").arg(peer->peerAddress().toString(),peer->origin());
}WebsocketServerBase::WebsocketServerBase(QString serverName, quint16 port, QObject *parent): QObject(parent),m_nPort(port),m_strServerName(serverName)
{
}WebsocketServerBase::~WebsocketServerBase()
{ if(m_pWebSocketServer){m_pWebSocketServer->close();//m_pWebSocketServer->abort();m_pWebSocketServer->deleteLater();}
}//接收到外部发来的信息,转发给客户端
void WebsocketServerBase::slotSendToAllClients(const QByteArray &data)
{qDebug() << __FUNCTION__;for (QWebSocket *pClient : qAsConst(m_clients)) {qDebug() << "data: " << data;pClient->sendBinaryMessage(data);}
}bool WebsocketServerBase::hadClients()
{return m_clients.size()>0;
}void WebsocketServerBase::slotStartServer()
{if(m_pWebSocketServer)return;m_pWebSocketServer = new QWebSocketServer(m_strServerName, QWebSocketServer::NonSecureMode, this);if (m_pWebSocketServer->listen(QHostAddress::Any, m_nPort)){connect(m_pWebSocketServer, &QWebSocketServer::newConnection, this, &WebsocketServerBase::slotNewConnection);qDebug() << "WebSocket is start, port:" << m_nPort;}
}void WebsocketServerBase::slotNewConnection()
{auto pSocket = m_pWebSocketServer->nextPendingConnection();QTextStream(stdout) << getIdentifier(pSocket) << " connected!\n";qDebug() << "client connected!";pSocket->setParent(this);//二进制数据的接收connect(pSocket, &QWebSocket::binaryMessageReceived, this, &WebsocketServerBase::slotProcessBinaryMessage);connect(pSocket, &QWebSocket::disconnected, this, &WebsocketServerBase::slotSocketDisconnected);m_clients << pSocket;
}void WebsocketServerBase::slotSocketDisconnected()
{QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());QTextStream(stdout) << getIdentifier(pClient) << " disconnected!\n";if (pClient){m_clients.removeAll(pClient);pClient->deleteLater();}
}//接收客户端发来的数据,并转发出去
void WebsocketServerBase::slotProcessBinaryMessage(const QByteArray &data)
{qDebug() << __FUNCTION__ << " data:" << data;emit sigProcessServerMessage(data);//test//slotSendToAllClients(data);
}
(2)将服务器基类封装,改造下:(外面可以直接使用这个类进行通讯)
改造后服务器的头文件:
此处本例是使用回调函数将结果抛给上一层调用者,在qt里,完全可以用信号槽代替的。
#ifndef READERWEBSOCKETSERVER_H
#define READERWEBSOCKETSERVER_H#include <QObject>
#include "Singleton.h"// 回调函数,将websocket的结果抛给上层
typedef void(*recvMsgToSerial)(const QByteArray &byteArray);class WebsocketServerBase;
class ReaderWebsocketServer : public QObject, public Singleton<ReaderWebsocketServer>
{Q_OBJECTfriend class Singleton<ReaderWebsocketServer>;public:explicit ReaderWebsocketServer(QObject *parent = 0);virtual ~ReaderWebsocketServer();public:// 设置回调函数void setCallBack(recvMsgToSerial pFunc, void* pUser = NULL);// 接收串口发来数据,转发给客户端bool sendData(const QByteArray &byteArray);signals://转发数据给客户端void sigSendToAllClients(const QByteArray &data);private slots://处理客户端发来的数据,转发给需要的地方void slotProcessServerMessage(const QByteArray &data);private:WebsocketServerBase* m_pWsServer = nullptr;QThread* m_thdWsServer = nullptr;void* m_pUser; // 返回回调的对象recvMsgToSerial m_pRecvMsgToSerial; // 回调
};#endif // READERWEBSOCKETSERVER_H
改造后服务器的源文件:
#include "readerwebsocketserver.h"#include <QThread>
#include <cstring>
#include "websocketserverbase.h"ReaderWebsocketServer::ReaderWebsocketServer(QObject *parent): QObject(parent)
{m_thdWsServer = new QThread();m_pWsServer = new WebsocketServerBase("reader", 9000);m_pWsServer->moveToThread(m_thdWsServer);connect(m_pWsServer, &WebsocketServerBase::sigProcessServerMessage, this, &ReaderWebsocketServer::slotProcessServerMessage);connect(this, &ReaderWebsocketServer::sigSendToAllClients, m_pWsServer, &WebsocketServerBase::slotSendToAllClients);connect(m_thdWsServer, &QThread::started, m_pWsServer, &WebsocketServerBase::slotStartServer);connect(m_thdWsServer, &QThread::finished, m_pWsServer, &WebsocketServerBase::deleteLater);connect(m_thdWsServer, &QThread::finished, m_thdWsServer, &WebsocketServerBase::deleteLater);m_thdWsServer->start();
}ReaderWebsocketServer::~ReaderWebsocketServer()
{if(m_thdWsServer){m_thdWsServer->quit();m_thdWsServer->wait();}if(m_pWsServer){m_pWsServer->deleteLater();}
}void ReaderWebsocketServer::setCallBack(recvMsgToSerial pFunc, void *pUser)
{if (nullptr != pFunc)m_pRecvMsgToSerial = pFunc;if (nullptr != pUser)m_pUser = pUser;
}//接收串口发来数据,转发给客户端
bool ReaderWebsocketServer::sendData(const QByteArray &byteArray)
{bool hadBnode = m_pWsServer->hadClients();if (hadBnode){emit sigSendToAllClients(byteArray);}
}//处理客户端发来的数据,转发给需要的地方
void ReaderWebsocketServer::slotProcessServerMessage(const QByteArray &byteArray)
{qDebug() << __FUNCTION__ ;m_pRecvMsgToSerial(byteArray);
}
二、客户端的代码:
1、客户端的思路(和服务器类似)
(1)首先创建了一个客户端的基类,主要实现了客户端的基本接口:
(2)在客户端基类上,封装一个具体使用的类:(外面可以直接使用这个类进行通讯)
这个类,主要是添加了QThread 和QTimer,QThread 创建一个子线程来进行服务器的开启,监听和接收数据,不会影响主线程的事件;QTimer主要是发心跳包,实现断开重连机制;
2、具体客户端的代码示例
接收和发送的数据,以二进制为例
(1)客户端基类:
客户端基类的头文件:
/** @Description: websocket客户端,用于与中间件通信*/#pragma once
#include <QObject>
#include <QByteArray>class QTimer;
class QWebSocket;
class WebSocketBase : public QObject
{Q_OBJECT
public:WebSocketBase(QObject *parent = nullptr);~WebSocketBase();void setWebSocketUrl(QString strUrl="");bool getConnectStatus();int RecvFrom(QByteArray& byteArray);signals:void sigClientBinaryMessageReceived(const QByteArray &byteArray); //借用websocket的信号函数public slots:void slotCreateDataRecWS();//创建websocket连接void slotSendBinaryMessageMessage(const QByteArray &byteArray);void slotReconnect(); /*-<周期重连函数 */void slotActiveReconnect();private slots:void slotOnConnected(); /*-<socket建立成功后,触发该函数 */void slotOnBinaryMessageReceived(const QByteArray &byteArray); /*-<收到Sev端的数据时,触发该函数 */void slotOnDisConnected(); /*-<socket连接断开后,触发该函数 */private:QWebSocket *m_pDataRecvWS; /*-<websocket类 */QTimer *m_pTimer; /*-<周期重连Timer */QString m_strURL; /*连接URL*/bool m_bConnectStatus; /*-<websocket连接状态,连接成功:true;断开:false */QByteArray m_byteArray;
};
客户端基类的源文件:
#include "WebSocketBase.h"
#include <QWebSocket>
#include <QTimer>
#include <QByteArray>
#include <cstring>WebSocketBase::WebSocketBase(QObject *parent) : QObject(parent),m_pDataRecvWS(nullptr),m_pTimer(nullptr),m_strURL(""),m_bConnectStatus(false),m_byteArray("")
{}WebSocketBase::~WebSocketBase()
{m_pTimer->stop();m_pTimer->deleteLater();m_pDataRecvWS->abort();m_pDataRecvWS->deleteLater();
}void WebSocketBase::setWebSocketUrl(QString strUrl)
{m_strURL = strUrl;if(m_strURL.isEmpty()){m_strURL = "127.0.0.1";}
}bool WebSocketBase::getConnectStatus()
{return m_bConnectStatus;
}int WebSocketBase::RecvFrom(QByteArray &byteArray)
{byteArray = m_byteArray;m_byteArray.clear();return byteArray.size();
}void WebSocketBase::slotCreateDataRecWS()
{if(nullptr == m_pTimer){m_pTimer = new QTimer();}qDebug() << "Server Address" << m_strURL;if(m_pDataRecvWS == nullptr){m_pDataRecvWS = new QWebSocket();connect(m_pDataRecvWS, &QWebSocket::disconnected, this, &WebSocketBase::slotOnDisConnected);connect(m_pDataRecvWS, &QWebSocket::binaryMessageReceived, this, &WebSocketBase::slotOnBinaryMessageReceived);connect(m_pDataRecvWS, &QWebSocket::connected, this, &WebSocketBase::slotOnConnected);connect(m_pTimer, &QTimer::timeout, this, &WebSocketBase::slotReconnect);m_pDataRecvWS->open(QUrl(m_strURL));}
}void WebSocketBase::slotSendBinaryMessageMessage(const QByteArray &message)
{if (m_pDataRecvWS)m_pDataRecvWS->sendBinaryMessage(message);
}void WebSocketBase::slotActiveReconnect()
{qDebug("try to Active Reconnect!!!");if(m_pDataRecvWS != nullptr){m_bConnectStatus = false;m_pDataRecvWS->abort();qDebug("Exec Active Reconnect!");m_pDataRecvWS->open(QUrl(m_strURL));}return;
}void WebSocketBase::slotReconnect()
{qDebug() << "try to reconnect:" << m_strURL;m_pDataRecvWS->abort();m_pDataRecvWS->open(QUrl(m_strURL));
}void WebSocketBase::slotOnConnected()
{qDebug("WebSocketBase websocket is already connect!");m_bConnectStatus = true;m_pTimer->stop();qDebug() << "Address:" << m_strURL;
}void WebSocketBase::slotOnDisConnected()
{qDebug() << "Address is disconnected:" << m_strURL;m_bConnectStatus = false;m_pTimer->start(3000);/*-<当连接失败时,触发重连计时器,设置计数周期为3秒 */
}void WebSocketBase::slotOnBinaryMessageReceived(const QByteArray& byteArray)
{m_byteArray = byteArray;
}
(2)将客户端基类封装,改造下:(外面可以直接使用这个类进行通讯)
改造后客户端头文件:
/** @Description: websocket客户端,用于与中间件通信*/
#pragma once#include <QObject>
#include <QCoreApplication>#include "Singleton.h"class WebSocketBase;
class QTimer;class WsReaderClient : public QObject, public Singleton<WsReaderClient>
{Q_OBJECTfriend class Singleton<WsReaderClient>;public:WsReaderClient(QObject *parent = nullptr);~WsReaderClient();public:void SendTo(const QByteArray &byteArray);int RecvFrom(QByteArray& byteArray);bool getConnectStatus();signals://转发数据给servervoid sigSendToServer(const QByteArray &byteArray);public slots://接收服务器数据void slotRecvServerData(const QByteArray &byteArray);//发送服务器心跳包void slotHeartBeatToServer();private:void readConfig();private:WebSocketBase* m_wsReaderClient;QThread* m_thdReaderClient;QTimer *m_pTimerReader;int m_nHeartBeatTimeOutReader;QString m_URL = "";
};
改造后客户端源文件:
#include "WsReaderClient.h"#include <QWebSocket>
#include <QTimer>
#include <QThread>
#include <QByteArray>
#include <cstring>
#include <QSettings>#include "WebSocketBase.h"WsReaderClient::WsReaderClient(QObject *parent): QObject(parent)
{readConfig();m_thdReaderClient = new QThread();m_wsReaderClient = new WebSocketBase();m_wsReaderClient->setWebSocketUrl(m_URL);m_wsReaderClient->moveToThread(m_thdReaderClient);connect(m_thdReaderClient, &QThread::started, m_wsReaderClient, &WebSocketBase::slotCreateDataRecWS);connect(this, &WsReaderClient::sigSendToServer, m_wsReaderClient, &WebSocketBase::slotSendBinaryMessageMessage);//connect(this, &WsReaderClient::sigReconnectServer, m_wsReaderClient, &WebSocketBase::slotActiveReconnect);connect(m_thdReaderClient, &QThread::finished, m_wsReaderClient, &WebSocketBase::deleteLater);connect(m_thdReaderClient, &QThread::finished, m_thdReaderClient, &QThread::deleteLater);m_thdReaderClient->start();m_pTimerReader = new QTimer(this);connect(m_pTimerReader, &QTimer::timeout, this, &WsReaderClient::slotHeartBeatToServer);//m_nHeartBeatTimeOutKeyBoard = 0;m_pTimerReader->start(10*1000);
}WsReaderClient::~WsReaderClient()
{m_pTimerReader->stop();m_pTimerReader->deleteLater();if(m_wsReaderClient){delete m_wsReaderClient;m_wsReaderClient = nullptr;}if(m_pTimerReader){delete m_pTimerReader;m_pTimerReader = nullptr;}
}void WsReaderClient::slotHeartBeatToServer()
{//todo
}void WsReaderClient::readConfig()
{// "/mnt/hgfs/SharedFiles/shanxi/Reader/linux_readerTest/bin/libReaderApi.so";QString appPath = QCoreApplication::applicationDirPath();qDebug() << "appPath=" << appPath;QString path = appPath + "/ReaderConfig.ini";QSettings settings(path, QSettings::IniFormat);m_URL = settings.value("Communication/ipAddr").toString();qDebug() << "m_URL=" << m_URL;
}void WsReaderClient::SendTo(const QByteArray &data)
{emit sigSendToServer(data);
}int WsReaderClient::RecvFrom(QByteArray &byteArray)
{return m_wsReaderClient->RecvFrom(byteArray);
}bool WsReaderClient::getConnectStatus()
{return m_wsReaderClient->getConnectStatus();
}