今天做一个有趣的扫雷小游戏 现在正式开始设计。
思路:想要根本上实现必须拥有 实现函数的主体.c文件 头文件.h 及头文件实现.c。
头文件.h
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);void DisplayBoard(char board[ROWS][COLS], int row, int col);void SetMine(char board[ROWS][COLS], int row, int col);void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
头文件的实现
#include "game.h"void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{int i = 0;for (i = 0; i < rows; i++){int j = 0;for (j = 0; j < cols; j++){board[i][j] = set;}}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{int i = 0;printf("--------扫雷游戏-------\n");for (i = 0; i <= col; i++){printf("%d ", i);}printf("\n");for (i = 1; i <= row; i++){printf("%d ", i);int j = 0;for (j = 1; j <= col; j++){printf("%c ", board[i][j]);}printf("\n");}
}
void SetMine(char board[ROWS][COLS], int row, int col)
{int count = EASY_COUNT;while (count){int x = rand() % row + 1;int y = rand() % col + 1;if (board[x][y] == '0'){board[x][y] = '1';count--;}}
}
int GetMineCount(char mine[ROWS][COLS], int x, int y)
{return (mine[x-1][y]+mine[x-1][y-1]+mine[x][y - 1]+mine[x+1][y-1]+mine[x+1][y+1]+mine[x][y+1]+mine[x-1][y+1] - 8 * '0');
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{int x = 0;int y = 0;int win = 0;while (win <row*col- EASY_COUNT){printf("请输⼊要排查的坐标:>");scanf("%d %d", &x, &y);if (x >= 1 && x <= row && y >= 1 && y <= col){if (mine[x][y] == '1'){printf("很遗憾,你被炸死了\n");DisplayBoard(mine, ROW, COL);break;}else{int count = GetMineCount(mine, x, y);show[x][y] = count + '0';DisplayBoard(show, ROW, COL);win++;}}else{printf("坐标⾮法,重新输⼊\n");}}if (win == row * col - EASY_COUNT){printf("恭喜你,排雷成功\n");DisplayBoard(mine, ROW, COL);}
}
test.c
#include "game.h"
void menu()
{printf("***********************\n");printf("***** 1. play *****\n");printf("***** 0. exit *****\n");printf("***********************\n");
}
void game()
{char mine[ROWS][COLS];char show[ROWS][COLS];InitBoard(mine, ROWS, COLS, '0');InitBoard(show, ROWS, COLS, '*');DisplayBoard(show, ROW, COL);SetMine(mine, ROW, COL);FindMine(mine, show, ROW, COL);
}
int main()
{int input = 0;srand((unsigned int)time(NULL));do{menu();printf("请选择:>");scanf("%d", &input);switch (input){case 1:game();break;case 0:printf("退出游戏\n");break;default:printf("选择错误,重新选择\n");break;}} while (input);return 0;
}
仅供参考!!