当前位置: 首页 > news >正文

天津智能网站建设哪里有手机怎么建立网站

天津智能网站建设哪里有,手机怎么建立网站,企业网站的优化,手机网站有什么区别是什么意思cv::contourArea计算的轮廓面积并不等于轮廓点计数,原因是cv::contourArea是基于Green公式计算 老外的讨论 github 举一个直观的例子,图中有7个像素,橙色为轮廓点连线,按照contourArea的定义,轮廓的面积为橙色所包围…

cv::contourArea计算的轮廓面积并不等于轮廓点计数,原因是cv::contourArea是基于Green公式计算
在这里插入图片描述

老外的讨论 github

举一个直观的例子,图中有7个像素,橙色为轮廓点连线,按照contourArea的定义,轮廓的面积为橙色所包围的区域=3

在这里插入图片描述

以下代码基于opencv4.8.0

cv::contourArea源码位于.\sources\modules\imgproc\src\shapedescr.cpp

// area of a whole sequence
double cv::contourArea( InputArray _contour, bool oriented )
{CV_INSTRUMENT_REGION();Mat contour = _contour.getMat();int npoints = contour.checkVector(2);int depth = contour.depth();CV_Assert(npoints >= 0 && (depth == CV_32F || depth == CV_32S));if( npoints == 0 )return 0.;double a00 = 0;bool is_float = depth == CV_32F;const Point* ptsi = contour.ptr<Point>();const Point2f* ptsf = contour.ptr<Point2f>();Point2f prev = is_float ? ptsf[npoints-1] : Point2f((float)ptsi[npoints-1].x, (float)ptsi[npoints-1].y);for( int i = 0; i < npoints; i++ ){Point2f p = is_float ? ptsf[i] : Point2f((float)ptsi[i].x, (float)ptsi[i].y);a00 += (double)prev.x * p.y - (double)prev.y * p.x;prev = p;}a00 *= 0.5;if( !oriented )a00 = fabs(a00);return a00;
}

如果计算面积需要考虑轮廓点本身,可以通过cv::drawContoursI填充轮廓获得mask图像后统计非零点个数

cv::drawContours源码位于.\sources\modules\imgproc\src\drawing.cpp,主要包括两步:收集边缘cv::CollectPolyEdges和填充边缘cv::FillEdgeCollection,How does the drawContours function work in OpenCV when a contour is filled?

struct PolyEdge
{PolyEdge() : y0(0), y1(0), x(0), dx(0), next(0) {}//PolyEdge(int _y0, int _y1, int _x, int _dx) : y0(_y0), y1(_y1), x(_x), dx(_dx) {}int y0, y1;int64 x, dx;PolyEdge *next;
};static void
CollectPolyEdges( Mat& img, const Point2l* v, int count, std::vector<PolyEdge>& edges,const void* color, int line_type, int shift, Point offset )
{int i, delta = offset.y + ((1 << shift) >> 1);Point2l pt0 = v[count-1], pt1;pt0.x = (pt0.x + offset.x) << (XY_SHIFT - shift);pt0.y = (pt0.y + delta) >> shift;edges.reserve( edges.size() + count );for( i = 0; i < count; i++, pt0 = pt1 ){Point2l t0, t1;PolyEdge edge;pt1 = v[i];pt1.x = (pt1.x + offset.x) << (XY_SHIFT - shift);pt1.y = (pt1.y + delta) >> shift;Point2l pt0c(pt0), pt1c(pt1);if (line_type < cv::LINE_AA){t0.y = pt0.y; t1.y = pt1.y;t0.x = (pt0.x + (XY_ONE >> 1)) >> XY_SHIFT;t1.x = (pt1.x + (XY_ONE >> 1)) >> XY_SHIFT;Line(img, t0, t1, color, line_type);// use clipped endpoints to create a more accurate PolyEdgeif ((unsigned)t0.x >= (unsigned)(img.cols) ||(unsigned)t1.x >= (unsigned)(img.cols) ||(unsigned)t0.y >= (unsigned)(img.rows) ||(unsigned)t1.y >= (unsigned)(img.rows)){clipLine(img.size(), t0, t1);if (t0.y != t1.y){pt0c.y = t0.y; pt1c.y = t1.y;pt0c.x = (int64)(t0.x) << XY_SHIFT;pt1c.x = (int64)(t1.x) << XY_SHIFT;}}else{pt0c.x += XY_ONE >> 1;pt1c.x += XY_ONE >> 1;}}else{t0.x = pt0.x; t1.x = pt1.x;t0.y = pt0.y << XY_SHIFT;t1.y = pt1.y << XY_SHIFT;LineAA(img, t0, t1, color);}if (pt0.y == pt1.y)continue;edge.dx = (pt1c.x - pt0c.x) / (pt1c.y - pt0c.y);if (pt0.y < pt1.y){edge.y0 = (int)(pt0.y);edge.y1 = (int)(pt1.y);edge.x = pt0c.x + (pt0.y - pt0c.y) * edge.dx; // correct starting point for clipped lines}else{edge.y0 = (int)(pt1.y);edge.y1 = (int)(pt0.y);edge.x = pt1c.x + (pt1.y - pt1c.y) * edge.dx; // correct starting point for clipped lines}edges.push_back(edge);}
}struct CmpEdges
{bool operator ()(const PolyEdge& e1, const PolyEdge& e2){return e1.y0 - e2.y0 ? e1.y0 < e2.y0 :e1.x - e2.x ? e1.x < e2.x : e1.dx < e2.dx;}
};static void
FillEdgeCollection( Mat& img, std::vector<PolyEdge>& edges, const void* color, int line_type)
{PolyEdge tmp;int i, y, total = (int)edges.size();Size size = img.size();PolyEdge* e;int y_max = INT_MIN, y_min = INT_MAX;int64 x_max = 0xFFFFFFFFFFFFFFFF, x_min = 0x7FFFFFFFFFFFFFFF;int pix_size = (int)img.elemSize();int delta;if (line_type < CV_AA)delta = 0;elsedelta = XY_ONE - 1;if( total < 2 )return;for( i = 0; i < total; i++ ){PolyEdge& e1 = edges[i];CV_Assert( e1.y0 < e1.y1 );// Determine x-coordinate of the end of the edge.// (This is not necessary x-coordinate of any vertex in the array.)int64 x1 = e1.x + (e1.y1 - e1.y0) * e1.dx;y_min = std::min( y_min, e1.y0 );y_max = std::max( y_max, e1.y1 );x_min = std::min( x_min, e1.x );x_max = std::max( x_max, e1.x );x_min = std::min( x_min, x1 );x_max = std::max( x_max, x1 );}if( y_max < 0 || y_min >= size.height || x_max < 0 || x_min >= ((int64)size.width<<XY_SHIFT) )return;std::sort( edges.begin(), edges.end(), CmpEdges() );// start drawingtmp.y0 = INT_MAX;edges.push_back(tmp); // after this point we do not add// any elements to edges, thus we can use pointersi = 0;tmp.next = 0;e = &edges[i];y_max = MIN( y_max, size.height );for( y = e->y0; y < y_max; y++ ){PolyEdge *last, *prelast, *keep_prelast;int draw = 0;int clipline = y < 0;prelast = &tmp;last = tmp.next;while( last || e->y0 == y ){if( last && last->y1 == y ){// exclude edge if y reaches its lower pointprelast->next = last->next;last = last->next;continue;}keep_prelast = prelast;if( last && (e->y0 > y || last->x < e->x) ){// go to the next edge in active listprelast = last;last = last->next;}else if( i < total ){// insert new edge into active list if y reaches its upper pointprelast->next = e;e->next = last;prelast = e;e = &edges[++i];}elsebreak;if( draw ){if( !clipline ){// convert x's from fixed-point to image coordinatesuchar *timg = img.ptr(y);int x1, x2;if (keep_prelast->x > prelast->x){x1 = (int)((prelast->x + delta) >> XY_SHIFT);x2 = (int)(keep_prelast->x >> XY_SHIFT);}else{x1 = (int)((keep_prelast->x + delta) >> XY_SHIFT);x2 = (int)(prelast->x >> XY_SHIFT);}// clip and draw the lineif( x1 < size.width && x2 >= 0 ){if( x1 < 0 )x1 = 0;if( x2 >= size.width )x2 = size.width - 1;ICV_HLINE( timg, x1, x2, color, pix_size );}}keep_prelast->x += keep_prelast->dx;prelast->x += prelast->dx;}draw ^= 1;}// sort edges (using bubble sort)keep_prelast = 0;do{prelast = &tmp;last = tmp.next;PolyEdge *last_exchange = 0;while( last != keep_prelast && last->next != 0 ){PolyEdge *te = last->next;// swap edgesif( last->x > te->x ){prelast->next = te;last->next = te->next;te->next = last;prelast = te;last_exchange = prelast;}else{prelast = last;last = te;}}if (last_exchange == NULL)break;keep_prelast = last_exchange;} while( keep_prelast != tmp.next && keep_prelast != &tmp );}
}

其中填充算法为scan-line polygon filling algorithm,下面转载该文

Polygon Filling? How do you do that?

In order to fill a polygon, we do not want to have to determine the type of polygon that we are filling. The easiest way to avoid this situation is to use an algorithm that works for all three types of polygons. Since both convex and concave polygons are subsets of the complex type, using an algorithm that will work for complex polygon filling should be sufficient for all three types. The scan-line polygon fill algorithm, which employs the odd/even parity concept previously discussed, works for complex polygon filling.

Reminder: The basic concept of the scan-line algorithm is to draw points from edges of odd parity to even parity on each scan-line.
What is a scan-line? A scan-line is a line of constant y value, i.e., y=c, where c lies within our drawing region, e.g., the window on our computer screen.

The scan-line algorithm is outlined next.

When filling a polygon, you will most likely just have a set of vertices, indicating the x and y Cartesian coordinates of each vertex of the polygon. The following steps should be taken to turn your set of vertices into a filled polygon.

1.Initializing All of the Edges:
The first thing that needs to be done is determine how the polygon’s vertices are related. The all_edges table will hold this information.
Each adjacent set of vertices (the first and second, second and third, …, last and first) defines an edge. For each edge, the following information needs to be kept in a table:
缩进 1.The minimum y value of the two vertices.
缩进 2.The maximum y value of the two vertices.
缩进 3.The x value associated with the minimum y value.
缩进 4.The slope of the edge.
The slope of the edge can be calculated from the formula for a line:
y = mx + b;
where m = slope, b = y-intercept,
y0 = maximum y value,
y1 = minimum y value,
x0 = maximum x value,
x1 = minimum x value

The formula for the slope is as follows:
m = (y0 - y1) / (x0 - x1).

For example, the edge values may be kept as follows, where N is equal to the total number of edges - 1 and each index into the all_edges array contains a pointer to the array of edge values.
在这里插入图片描述
2.Initializing the Global Edge Table:
The global edge table will be used to keep track of the edges that are still needed to complete the polygon. Since we will fill the edges from bottom to top and left to right. To do this, the global edge table table should be inserted with edges grouped by increasing minimum y values. Edges with the same minimum y values are sorted on minimum x values as follows:
缩进 1.Place the first edge with a slope that is not equal to zero in the global edge table.
缩进 2.If the slope of the edge is zero, do not add that edge to the global edge table.
缩进 3.For every other edge, start at index 0 and increase the index to the global edge table once each time the current edge’s y value is greater than that of the edge at the current index in the global edge table.

Next, Increase the index to the global edge table once each time the current edge’s x value is greater than and the y value is less than or equal to that of the edge at the current index in the global edge table.

If the index, at any time, is equal to the number of edges currently in the global edge table, do not increase the index.

Place the edge information for minimum y value, maximum y value, x value, and 1/m in the global edge table at the index.

The global edge table should now contain all of the edge information necessary to fill the polygon in order of increasing minimum y and x values.

3.Initializing Parity
The initial parity is even since no edges have been crossed yet.

4.Initializing the Scan-Line
The initial scan-line is equal to the lowest y value for all of the global edges. Since the global edge table is sorted, the scan-line is the minimum y value of the first entry in this table.

5.Initializing the Active Edge Table
The active edge table will be used to keep track of the edges that are intersected by the current scan-line. This should also contain ordered edges. This is initially set up as follows:

Since the global edge table is ordered on minimum y and x values, search, in order, through the global edge table and, for each edge found having a minimum y value equal to the current scan-line, append the edge information for the maximum y value, x value, and 1/m to the active edge table. Do this until an edge is found with a minimum y value greater than the scan line value. The active edge table will now contain ordered edges of those edges that are being filled as such:
在这里插入图片描述
6.Filling the Polygon
Filling the polygon involves deciding whether or not to draw pixels, adding to and removing edges from the active edge table, and updating x values for the next scan-line.

Starting with the initial scan-line, until the active edge table is empty, do the following:
缩进 1.Draw all pixels from the x value of odd to the x value of even parity edge pairs.
缩进 2.Increase the scan-line by 1.
缩进 3.Remove any edges from the active edge table for which the maximum y value is equal to the scan_line.
缩进 4.Update the x value for for each edge in the active edge table using the formula x1 = x0 + 1/m. (This is based on the line formula and the fact that the next scan-line equals the old scan-line plus one.)
缩进 5.Remove any edges from the global edge table for which the minimum y value is equal to the scan-line and place them in the active edge table.
缩进 6.Reorder the edges in the active edge table according to increasing x value. This is done in case edges have crossed.

http://www.tj-hxxt.cn/news/1746.html

相关文章:

  • 陕西城乡建设厅网站北京网站推广机构
  • 网上做公益的网站百度手机助手苹果版
  • wordpress 上一篇下一篇网站seo快速优化
  • 建行手机银行app下载西安网站seo技术
  • 郑州网站seo排名学网络与新媒体后悔死了
  • 备案 网站服务内容谷歌引擎搜索入口
  • 鲜花店网站建设的规模设想seo排名课程咨询电话
  • 13个优质平面设计网站推荐cba赛程
  • 中小网站 架构网站seo快速排名
  • 网站建设及优化教程西安网站维护
  • 如何备份一个网站客源引流推广
  • ubuntu wordpress汉化南京seo网络优化公司
  • 安全网站建设与服务的关系googlechrome浏览器
  • wordpress网站特效台州网站建设方案推广
  • 做一个网站价格百度关键词seo排名优化
  • 东莞市建设安监监督网站首页长春网站建设
  • 企业网站一般用什么程序做企业做推广有用吗
  • 网站内容的设计与实现sem代运营推广公司
  • 安全的网站建设公司外贸国际网站推广
  • 游戏网站设计seo网站建设优化
  • 企业网站的建设公司网站如何优化推广
  • it外包名词解释百度首页排名优化哪家专业
  • 东台网站开发电商运营工作内容
  • 医院网站HTML5如何制作网站教程
  • 东营做网站seo的搜易网服务内容
  • 怎样在百度做网站表白百度在线识图查图片
  • 怎么让网站排名下降seo技巧
  • 深圳市坪山区住房和建设局网站建站优化推广
  • 做哪一类网站容易有排名平台推广是什么意思
  • 请别人做网站有风险吗seo技术培训海南